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|genre=Role-playing video game |modes=Single player |platforms=Super Famicom, Nintendo DS, Android, iOS |series=''Dragon Quest'' }} ,〔(【引用サイトリンク】title=Welcome to Nintendo of America's Media Site )〕 ''Dragon Quest VI: Realms of Reverie'' in Europe, is a role-playing video game developed by Heartbeat and published by Enix (now Square Enix) for the Super Famicom as a part of the ''Dragon Quest'' series and as the last ''Dragon Quest'' game in the Zenithia trilogy.〔 It was released on December 9, 1995 in Japan,〔(【引用サイトリンク】 title=Dragon Quest VI Official Page )〕 developed by Heartbeat; whereas the previous ''Dragon Quest'' games were developed by Chunsoft. In July 2007, Square Enix announced a series of remakes of ''Dragon Quest IV: Chapters of the Chosen'', ''Dragon Quest V: Hand of the Heavenly Bride'' and ''Dragon Quest VI: Realms of Revelation'' for the Nintendo DS, making this the first time the game in question got released on other consoles and overseas.〔(【引用サイトリンク】 title=Dragon Quest 4 to 6 )〕 Like its predecessor, Dragon Quest VI was a Japan-only release as the larger ROMs needed for English dialog were cost-prohibitive (the game was already 32 megabits in size, the limit for SNES ROMs without using bank switching). In addition, the game's release occurred very late into the SNES's lifespan, by which time Enix had dropped support for the console outside of Japan. The title was finally released overseas for the Nintendo DS in North America on February 14, 2011 and in Europe on May 20, 2011. A version of the game for Android and iOS was released in Japan on June 10, 2015, and worldwide in English on June 24, 2015.〔〔 As the sixth installment to the ''Dragon Quest'' series, the graphics and gameplay remain close to the other games, with minor additions and upgrades.〔 The graphics were vastly improved from ''Dragon Quest V: Hand of the Heavenly Bride'', which was also for the SNES, but had rather unimpressive graphics due to being an early game on the console. Navigation remains largely unchanged from the previous games and the turn-based battles are still in first-person. The class system from ''Dragon Quest III'' returns, with minor adjustments.〔 The large cartridge ROM used by the game resulted in an extremely high price of 11,970 yen (about 137 dollars),〔 ''Dragon Quest VI'' sold 3.2 million copies in Japan, becoming the best selling game of 1995.〔(【引用サイトリンク】title= 販売本数ランキング )〕 The DS version sold an additional one million copies by March 2010.〔 The story follows the traditional ''Dragon Quest'' "Hero" on a quest to save the world. In this particular installment, the heroes also have to endure the personal struggle of amnesia, as many of the main characters do not initially remember who they are. After completing a series of quests, the player learns that in addition to a Real World, there is also a Dream World, made up of people's dreams, and that there is a great evil that wants to conquer both. The Hero and his new party work together to save both worlds from the ever-growing threat. ==Gameplay== ''Dragon Quest VI'' is a traditional, turn-based role-playing video game (in an overhead perspective) which features random battles and a character class system that the Hero and his party members acquire new skills and spells. The Hero travels around the world gathering a party throughout his adventure. To progress in the story, the party must defeat specific boss monsters or trigger specific flags. In order to defeat the bosses, the player must spend time training the party by gaining experience points from battles to advance in character and class levels.〔 Other new features were added to the series, such as the monsters being animated when they attack.〔Nintendo Power Vol. 81, pp. 64–67. Nintendo of America, 1995. Retrieved 2007-4-6〕 The Slime Arena and Best Dresser Contest were new mini-games introduced; the casinos return from previous ''Dragon Quest'' games.〔Casino Owner: Welcome to my subterranean casino! I hope you enjoy yourself! 〕 Like previous games, mini medals can be found hidden throughout the worlds and can be traded for items.〔Medal King: I collect small medals which were scattered around the world. 〕 There are bonus dungeons and a few extra characters after beating the main storyline. There is a day and night system, as in some previous installments; with certain storyline events happening at night. While the Monster Master class can catch monsters in the original Super Famicom version it is not a major part of the game.〔 Another returning feature from the past two games is the use of the wagon, which allows characters to be swapped out for other ones on the world map. This ''Dragon Quest'', similar to ''Dragon Warrior III'' and ''Dragon Warrior VII'', has a class system.〔〔 Once the party gets to Alltrades Abbey, they have the option of becoming one of several starter classes.〔Priest: This is the shrine at Alltrades. As you travel, you will learn the skills of your class. Does someone wish to change classes? 〕 Each class has eight levels, which are gained by winning a specific number of battles (unlike character levels, which are gained by earning experience points), and advancing in level teaches a character new spells and / or skills, which are retained across class changes. Once a character has mastered a specific set of two or three starter classes, they can change into a hybrid class which builds on their themes; for example, mastering Warrior and Martial Artist unlocks the Gladiator Class, which learns powerful physical attacks,〔Man: There are higher classes that combine the skills of regular classes...If someone first masters the Warrior and Mage classes...Then he can choose to become a Armamentalist. 〕 and mastering certain hybrid classes unlocks the Hero class. Some of the classes give special bonuses beyond their stats and abilities such as the Merchant who gives a small bonus to the party's income after every battle,〔 or the Sage who receives a discount to MP costs. To master a class, the character must fight a set number of battles as that class. Once certain hybrid classes are mastered, a stat relating to that class will permanently go up. There are two secret classes as well,〔 Dragon (Hackasaurus) and Liquid Metal Slime, which are unlockable through consumable books. Dragon Quest VI was the first game in the series to include (special attacks and other techniques which are not spells and usually do not cost MP) for human party members. These special techniques were added to the remakes of III, IV and V later on. 抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)』 ■ウィキペディアで「Dragon Quest VI: Realms of Revelation」の詳細全文を読む スポンサード リンク
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